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lavc/h264dsp: R-V V high-depth h264_idct8_add
Unlike the 8-bit version, we need two iterations to process this within 128-bit vectors. This adds some extra complexity for pointer arithmetic and counting down which is unnecessary in the 8-bit variant. Accordingly the gain relative to C are just slight better than half as good with 128-bit vectors as with 256-bit ones. T-Head C908 (2 iterations): h264_idct8_add_9bpp_c: 17.5 h264_idct8_add_9bpp_rvv_i32: 10.0 h264_idct8_add_10bpp_c: 17.5 h264_idct8_add_10bpp_rvv_i32: 9.7 h264_idct8_add_12bpp_c: 17.7 h264_idct8_add_12bpp_rvv_i32: 9.7 h264_idct8_add_14bpp_c: 17.7 h264_idct8_add_14bpp_rvv_i32: 9.7 SpacemiT X60 (single iteration): h264_idct8_add_9bpp_c: 15.2 h264_idct8_add_9bpp_rvv_i32: 5.0 h264_idct8_add_10bpp_c: 15.2 h264_idct8_add_10bpp_rvv_i32: 5.0 h264_idct8_add_12bpp_c: 14.7 h264_idct8_add_12bpp_rvv_i32: 5.0 h264_idct8_add_14bpp_c: 14.7 h264_idct8_add_14bpp_rvv_i32: 4.7
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@ -53,9 +53,13 @@ void ff_h264_idct8_add4_8_rvv(uint8_t *dst, const int *blockoffset,
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const uint8_t nnzc[5 * 8]);
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void ff_h264_idct_add_9_rvv(uint8_t *dst, int16_t *block, int stride);
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void ff_h264_idct8_add_9_rvv(uint8_t *dst, int16_t *block, int stride);
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void ff_h264_idct_add_10_rvv(uint8_t *dst, int16_t *block, int stride);
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void ff_h264_idct8_add_10_rvv(uint8_t *dst, int16_t *block, int stride);
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void ff_h264_idct_add_12_rvv(uint8_t *dst, int16_t *block, int stride);
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void ff_h264_idct8_add_12_rvv(uint8_t *dst, int16_t *block, int stride);
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void ff_h264_idct_add_14_rvv(uint8_t *dst, int16_t *block, int stride);
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void ff_h264_idct8_add_14_rvv(uint8_t *dst, int16_t *block, int stride);
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extern int ff_startcode_find_candidate_rvb(const uint8_t *, int);
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extern int ff_startcode_find_candidate_rvv(const uint8_t *, int);
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@ -94,14 +98,26 @@ av_cold void ff_h264dsp_init_riscv(H264DSPContext *dsp, const int bit_depth,
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# endif
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}
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if (bit_depth == 9 && zvl128b)
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dsp->h264_idct_add = ff_h264_idct_add_9_rvv;
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if (bit_depth == 10 && zvl128b)
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dsp->h264_idct_add = ff_h264_idct_add_10_rvv;
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if (bit_depth == 12 && zvl128b)
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dsp->h264_idct_add = ff_h264_idct_add_12_rvv;
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if (bit_depth == 14 && zvl128b)
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dsp->h264_idct_add = ff_h264_idct_add_14_rvv;
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if (bit_depth == 9) {
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if (zvl128b)
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dsp->h264_idct_add = ff_h264_idct_add_9_rvv;
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dsp->h264_idct8_add = ff_h264_idct8_add_9_rvv;
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}
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if (bit_depth == 10) {
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if (zvl128b)
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dsp->h264_idct_add = ff_h264_idct_add_10_rvv;
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dsp->h264_idct8_add = ff_h264_idct8_add_10_rvv;
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}
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if (bit_depth == 12) {
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if (zvl128b)
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dsp->h264_idct_add = ff_h264_idct_add_12_rvv;
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dsp->h264_idct8_add = ff_h264_idct8_add_12_rvv;
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}
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if (bit_depth == 14) {
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if (zvl128b)
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dsp->h264_idct_add = ff_h264_idct_add_14_rvv;
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dsp->h264_idct8_add = ff_h264_idct8_add_14_rvv;
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}
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dsp->startcode_find_candidate = ff_startcode_find_candidate_rvv;
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}
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@ -161,13 +161,6 @@ func ff_h264_idct_add_16_rvv, zve32x
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ret
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endfunc
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.irp depth, 9, 10, 12, 14
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func ff_h264_idct_add_\depth\()_rvv, zve32x
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li a3, (1 << \depth) - 1
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j ff_h264_idct_add_16_rvv
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endfunc
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.endr
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.variant_cc ff_h264_idct8_rvv
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func ff_h264_idct8_rvv, zve32x
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vsra.vi v9, v7, 1
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@ -301,6 +294,122 @@ func ff_h264_idct8_add_8_rvv, zve32x
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ret
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endfunc
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func ff_h264_idct8_add_16_rvv, zve32x
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li a4, 8
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csrwi vxrm, 0
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vsetivli a5, 8, e32, m1, ta, ma
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1:
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addi t1, a1, 1 * 8 * 4
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vle32.v v0, (a1)
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addi t2, a1, 2 * 8 * 4
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vle32.v v1, (t1)
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addi t3, a1, 3 * 8 * 4
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vle32.v v2, (t2)
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addi t4, a1, 4 * 8 * 4
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vle32.v v3, (t3)
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addi t5, a1, 5 * 8 * 4
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vle32.v v4, (t4)
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addi t6, a1, 6 * 8 * 4
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vle32.v v5, (t5)
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addi a7, a1, 7 * 8 * 4
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vle32.v v6, (t6)
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sub a4, a4, a5
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vle32.v v7, (a7)
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jal t0, ff_h264_idct8_rvv
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vse32.v v0, (a1)
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sh2add a1, a5, a1
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vse32.v v1, (t1)
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vse32.v v2, (t2)
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vse32.v v3, (t3)
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vse32.v v4, (t4)
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vse32.v v5, (t5)
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vse32.v v6, (t6)
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vse32.v v7, (a7)
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bnez a4, 1b
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addi a1, a1, -8 * 4
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li a4, 8
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slli a6, a5, 3 + 2
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2:
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vsetvli zero, zero, e32, m1, ta, ma
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vlseg8e32.v v0, (a1)
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jal t0, ff_h264_idct8_rvv
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add t1, a0, a2
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vle16.v v16, (a0)
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add t2, t1, a2
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vle16.v v17, (t1)
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add t3, t2, a2
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vle16.v v18, (t2)
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add t4, t3, a2
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vle16.v v19, (t3)
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add t5, t4, a2
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vle16.v v20, (t4)
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add t6, t5, a2
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vle16.v v21, (t5)
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add a7, t6, a2
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vle16.v v22, (t6)
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sub a4, a4, a5
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vle16.v v23, (a7)
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.irp n,0,1,2,3,4,5,6,7
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vssra.vi v\n, v\n, 6
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.endr
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vsetvli zero, zero, e16, mf2, ta, ma
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vwaddu.wv v0, v0, v16
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add a1, a6, a1
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vwaddu.wv v1, v1, v17
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vwaddu.wv v2, v2, v18
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vwaddu.wv v3, v3, v19
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vwaddu.wv v4, v4, v20
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vwaddu.wv v5, v5, v21
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vwaddu.wv v6, v6, v22
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vwaddu.wv v7, v7, v23
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vsetvli zero, zero, e32, m1, ta, ma
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.irp n,0,1,2,3,4,5,6,7
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vmax.vx v\n, v\n, zero
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.endr
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.irp n,0,1,2,3,4,5,6,7
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vmin.vx v\n, v\n, a3
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.endr
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vsetvli zero, zero, e16, mf2, ta, ma
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vncvt.x.x.w v16, v0
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vncvt.x.x.w v17, v1
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vncvt.x.x.w v18, v2
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vncvt.x.x.w v19, v3
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vncvt.x.x.w v20, v4
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vncvt.x.x.w v21, v5
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vncvt.x.x.w v22, v6
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vncvt.x.x.w v23, v7
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vse16.v v16, (a0)
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sh1add a0, a5, a0
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vse16.v v17, (t1)
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vse16.v v18, (t2)
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vse16.v v19, (t3)
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vse16.v v20, (t4)
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vse16.v v21, (t5)
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vse16.v v22, (t6)
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vse16.v v23, (a7)
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bnez a4, 2b
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.equ offset, 0
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.rept 2048 / __riscv_xlen
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sx zero, offset - 8 * 8 * 4(a1)
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.equ offset, offset + (__riscv_xlen / 8)
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.endr
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ret
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endfunc
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.irp depth, 9, 10, 12, 14
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func ff_h264_idct_add_\depth\()_rvv, zve32x
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li a3, (1 << \depth) - 1
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j ff_h264_idct_add_16_rvv
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endfunc
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func ff_h264_idct8_add_\depth\()_rvv, zve32x
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li a3, (1 << \depth) - 1
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j ff_h264_idct8_add_16_rvv
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endfunc
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.endr
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const ff_h264_scan8
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.byte 014, 015, 024, 025, 016, 017, 026, 027
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.byte 034, 035, 044, 045, 036, 037, 046, 047
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