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mpeg4audio: explicitly define each AOT
This makes it far easier to figure out which AOT belongs to which profile. Also, explicitly highlight the holes.
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@ -68,49 +68,51 @@ int avpriv_mpeg4audio_get_config2(MPEG4AudioConfig *c, const uint8_t *buf,
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int size, int sync_extension, void *logctx);
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enum AudioObjectType {
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AOT_NULL,
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AOT_NULL = 0,
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// Support? Name
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AOT_AAC_MAIN, ///< Y Main
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AOT_AAC_LC, ///< Y Low Complexity
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AOT_AAC_SSR, ///< N (code in SoC repo) Scalable Sample Rate
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AOT_AAC_LTP, ///< Y Long Term Prediction
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AOT_SBR, ///< Y Spectral Band Replication
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AOT_AAC_SCALABLE, ///< N Scalable
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AOT_TWINVQ, ///< N Twin Vector Quantizer
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AOT_CELP, ///< N Code Excited Linear Prediction
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AOT_HVXC, ///< N Harmonic Vector eXcitation Coding
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AOT_AAC_MAIN = 1, ///< Y Main
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AOT_AAC_LC = 2, ///< Y Low Complexity
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AOT_AAC_SSR = 3, ///< N (code in SoC repo) Scalable Sample Rate
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AOT_AAC_LTP = 4, ///< Y Long Term Prediction
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AOT_SBR = 5, ///< Y Spectral Band Replication
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AOT_AAC_SCALABLE = 6, ///< N Scalable
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AOT_TWINVQ = 7, ///< N Twin Vector Quantizer
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AOT_CELP = 8, ///< N Code Excited Linear Prediction
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AOT_HVXC = 9, ///< N Harmonic Vector eXcitation Coding
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AOT_TTSI = 12, ///< N Text-To-Speech Interface
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AOT_MAINSYNTH, ///< N Main Synthesis
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AOT_WAVESYNTH, ///< N Wavetable Synthesis
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AOT_MIDI, ///< N General MIDI
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AOT_SAFX, ///< N Algorithmic Synthesis and Audio Effects
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AOT_ER_AAC_LC, ///< N Error Resilient Low Complexity
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AOT_MAINSYNTH = 13, ///< N Main Synthesis
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AOT_WAVESYNTH = 14, ///< N Wavetable Synthesis
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AOT_MIDI = 15, ///< N General MIDI
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AOT_SAFX = 16, ///< N Algorithmic Synthesis and Audio Effects
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AOT_ER_AAC_LC = 17, ///< N Error Resilient Low Complexity
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AOT_ER_AAC_LTP = 19, ///< N Error Resilient Long Term Prediction
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AOT_ER_AAC_SCALABLE, ///< N Error Resilient Scalable
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AOT_ER_TWINVQ, ///< N Error Resilient Twin Vector Quantizer
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AOT_ER_BSAC, ///< N Error Resilient Bit-Sliced Arithmetic Coding
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AOT_ER_AAC_LD, ///< N Error Resilient Low Delay
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AOT_ER_CELP, ///< N Error Resilient Code Excited Linear Prediction
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AOT_ER_HVXC, ///< N Error Resilient Harmonic Vector eXcitation Coding
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AOT_ER_HILN, ///< N Error Resilient Harmonic and Individual Lines plus Noise
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AOT_ER_PARAM, ///< N Error Resilient Parametric
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AOT_SSC, ///< N SinuSoidal Coding
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AOT_PS, ///< N Parametric Stereo
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AOT_SURROUND, ///< N MPEG Surround
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AOT_ESCAPE, ///< Y Escape Value
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AOT_L1, ///< Y Layer 1
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AOT_L2, ///< Y Layer 2
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AOT_L3, ///< Y Layer 3
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AOT_DST, ///< N Direct Stream Transfer
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AOT_ALS, ///< Y Audio LosslesS
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AOT_SLS, ///< N Scalable LosslesS
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AOT_SLS_NON_CORE, ///< N Scalable LosslesS (non core)
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AOT_ER_AAC_ELD, ///< N Error Resilient Enhanced Low Delay
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AOT_SMR_SIMPLE, ///< N Symbolic Music Representation Simple
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AOT_SMR_MAIN, ///< N Symbolic Music Representation Main
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AOT_USAC, ///< Y Unified Speech and Audio Coding
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AOT_SAOC, ///< N Spatial Audio Object Coding
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AOT_LD_SURROUND, ///< N Low Delay MPEG Surround
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AOT_ER_AAC_SCALABLE = 20, ///< N Error Resilient Scalable
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AOT_ER_TWINVQ = 21, ///< N Error Resilient Twin Vector Quantizer
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AOT_ER_BSAC = 22, ///< N Error Resilient Bit-Sliced Arithmetic Coding
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AOT_ER_AAC_LD = 23, ///< N Error Resilient Low Delay
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AOT_ER_CELP = 24, ///< N Error Resilient Code Excited Linear Prediction
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AOT_ER_HVXC = 25, ///< N Error Resilient Harmonic Vector eXcitation Coding
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AOT_ER_HILN = 26, ///< N Error Resilient Harmonic and Individual Lines plus Noise
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AOT_ER_PARAM = 27, ///< N Error Resilient Parametric
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AOT_SSC = 28, ///< N SinuSoidal Coding
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AOT_PS = 29, ///< N Parametric Stereo
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AOT_SURROUND = 30, ///< N MPEG Surround
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AOT_ESCAPE = 31, ///< Y Escape Value
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AOT_L1 = 32, ///< Y Layer 1
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AOT_L2 = 33, ///< Y Layer 2
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AOT_L3 = 34, ///< Y Layer 3
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AOT_DST = 35, ///< N Direct Stream Transfer
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AOT_ALS = 36, ///< Y Audio LosslesS
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AOT_SLS = 37, ///< N Scalable LosslesS
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AOT_SLS_NON_CORE = 38, ///< N Scalable LosslesS (non core)
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AOT_ER_AAC_ELD = 39, ///< N Error Resilient Enhanced Low Delay
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AOT_SMR_SIMPLE = 40, ///< N Symbolic Music Representation Simple
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AOT_SMR_MAIN = 41, ///< N Symbolic Music Representation Main
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AOT_USAC = 42, ///< Y Unified Speech and Audio Coding
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AOT_SAOC = 43, ///< N Spatial Audio Object Coding
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AOT_LD_SURROUND = 44, ///< N Low Delay MPEG Surround
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};
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#define MAX_PCE_SIZE 320 ///<Maximum size of a PCE including the 3-bit ID_PCE
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