BitfieldMan::getMissingIndexes family functions now takes
unsigned char* bitfield instead of stl container for efficiency.
PieceSelector::select now takes this
bitfield. RarestPieceSelector::select now also performs
efficiently for this change. bitfield namespace is introduced
and it has several helper functions to handle basic bitfield
operations such as test, count set bits, etc.
* src/BitfieldMan.cc
* src/BitfieldMan.h
* src/DefaultBtRequestFactory.cc
* src/DefaultPieceStorage.cc
* src/DefaultPieceStorage.h
* src/LongestSequencePieceSelector.cc
* src/LongestSequencePieceSelector.h
* src/Makefile.am
* src/Piece.cc
* src/Piece.h
* src/PieceSelector.h
* src/RarestPieceSelector.cc
* src/RarestPieceSelector.h
* src/Util.cc
* src/Util.h
* src/bitfield.h
* test/BitfieldManTest.cc
* test/LongestSequencePieceSelectorTest.cc
* test/Makefile.am
* test/RarestPieceSelectorTest.cc
* test/UtilTest.cc
* test/bitfieldTest.cc
Replaced std::vector<SharedHandle<PieceStats> _sortedPieceStats
with std::vector<size_t> _sortedPieceStatIndexes to reduce the
cost of std::rotate().
* src/RarestPieceSelector.cc
* src/RarestPieceSelector.h
* test/RarestPieceSelectorTest.cc
Put piece selection strategy algorithm to RarestPieceSelector
class,
Added a switch to choose whether randomized selection so that
unit
tests emit same results in, possibly, win32.
* src/DefaultPieceStorage.cc
* src/DefaultPieceStorage.h
* src/RarestPieceSelector.cc
* src/RarestPieceSelector.h
* test/DefaultPieceStorageTest.cc
* test/RarestPieceSelectorTest.cc