#include "SegList.h" #include namespace aria2 { class SegListTest:public CppUnit::TestFixture { CPPUNIT_TEST_SUITE(SegListTest); CPPUNIT_TEST(testNext); CPPUNIT_TEST(testPeek); CPPUNIT_TEST(testClear); CPPUNIT_TEST(testNormalize); CPPUNIT_TEST_SUITE_END(); public: void testNext(); void testPeek(); void testClear(); void testNormalize(); }; CPPUNIT_TEST_SUITE_REGISTRATION(SegListTest); void SegListTest::testNext() { SegList sgl; sgl.add(-500, -498); sgl.add(5, 10); sgl.add(1, 5); for(int i = -500; i < -498; ++i) { CPPUNIT_ASSERT(sgl.hasNext()); CPPUNIT_ASSERT_EQUAL(i, sgl.next()); } for(int i = 5; i < 10; ++i) { CPPUNIT_ASSERT(sgl.hasNext()); CPPUNIT_ASSERT_EQUAL(i, sgl.next()); } for(int i = 1; i < 5; ++i) { CPPUNIT_ASSERT(sgl.hasNext()); CPPUNIT_ASSERT_EQUAL(i, sgl.next()); } CPPUNIT_ASSERT(!sgl.hasNext()); CPPUNIT_ASSERT_EQUAL(0, sgl.next()); } void SegListTest::testPeek() { SegList sgl; sgl.add(1, 3); sgl.add(4, 5); CPPUNIT_ASSERT_EQUAL(1, sgl.peek()); CPPUNIT_ASSERT_EQUAL(1, sgl.peek()); CPPUNIT_ASSERT_EQUAL(1, sgl.next()); CPPUNIT_ASSERT_EQUAL(2, sgl.peek()); CPPUNIT_ASSERT_EQUAL(2, sgl.next()); CPPUNIT_ASSERT_EQUAL(4, sgl.peek()); CPPUNIT_ASSERT_EQUAL(4, sgl.next()); CPPUNIT_ASSERT(!sgl.hasNext()); } void SegListTest::testClear() { SegList sgl; sgl.add(1, 3); CPPUNIT_ASSERT_EQUAL(1, sgl.next()); sgl.clear(); CPPUNIT_ASSERT(!sgl.hasNext()); sgl.add(2, 3); CPPUNIT_ASSERT_EQUAL(2, sgl.next()); } void SegListTest::testNormalize() { SegList sgl; sgl.add(10, 15); sgl.add(0, 1); sgl.add(1, 5); sgl.add(14, 16); sgl.add(2, 4); sgl.add(20, 21); sgl.normalize(); for(int i = 0; i < 5; ++i) { CPPUNIT_ASSERT(sgl.hasNext()); CPPUNIT_ASSERT_EQUAL(i, sgl.next()); } for(int i = 10; i < 16; ++i) { CPPUNIT_ASSERT(sgl.hasNext()); CPPUNIT_ASSERT_EQUAL(i, sgl.next()); } CPPUNIT_ASSERT(sgl.hasNext()); CPPUNIT_ASSERT_EQUAL(20, sgl.next()); CPPUNIT_ASSERT(!sgl.hasNext()); } } // namespace aria2