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136 lines
4.4 KiB
Plaintext
136 lines
4.4 KiB
Plaintext
aria2 1.18.0
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============
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Release Note
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------------
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This release changes the default disk cache size to 16 MiB. To change
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the default size, --with-disk-cache configure option was added. Now
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used URIs are also saved by --save-session option. The control file is
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now always saved if --force-save is given. The ctrl-c handling on
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Mingw build was improved. The internal intl library is no longer
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supplied. From this release, C++11 compiler is required to build aria2
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executable. For gcc, at least 4.6.3 is required.
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Changes
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-------
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* Use AM subdir-objects
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Doing so in AM_INIT_AUTOMAKE seems to be the most compatible way of
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doing so.
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Closes GH-120
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* AM_SILENT_RULES([yes]) with backwards-compatiblity
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Supported since automake-1.11. There is no point in having the very
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verbose compile stuff running about, which cannot even silenced
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properly with `make -s` by default. Otherwise, `make V=1` or
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`--disable-silent-rules` are your friends
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* Fix automake-1.14 am_aux_dir
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AC_USE_SYSTEM_EXTENSIONS will cause AC_PROG_CC, which is overridden
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by automake-1.14, which will then init (part) of automake, in
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particular am_aux_dir expansion, which in turn relies on ac_aux-dir,
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which is not initialized at this point, and thus: certain doom (or
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fun, depending on your POV and mood :p)
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Hence call AC_USE_SYSTEM_EXTENSIONS only after
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AM_INIT_AUTOMAKE. This, of course, caused a lot of related macro
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shuffling.
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Tested against automake-1.10 (OSX Lion/XCode version) and
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automake-1.14 (homebrew version)
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* Require external gettext for --enable-nls
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And stop using the internal flavor with ./intl
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* Make AX_CXX_COMPILE_STDCXX_11 test for -stdlib=libc++ via std::shared_ptr
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The clang shipped with OSX XCode and clangs not build enabling
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libcpp, will default to the libstdc++ headers and lib installed on
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the system. In the OSX case, that libstdc++ is the one bundles with
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gcc-4.2, which is far too old to provide all required C++11 types,
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such as std::shared_ptr. Hence, the C++11 check should try to
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compile a program with a C++11 type and try -stdlib=libc++ if the
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default lib fails to compile said program.
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* Make the configure check for C++11 compiler mandatory
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Remove stray "dnl", so that mandatory actually works with (my)
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autoreconf.
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* Always build doc/manual-src
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Should sphinx-build be not available AND the man file not be prsent,
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then just "touch" it into existence (and warn about that)
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* Win: Use SetConsoleCtrlHandler for SIGINT/SIGTERM
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* Implement a simple resource lock (threading)
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In this initial implementation Locks are no-ops on platforms other
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than Windows.
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* Check for sphinx-build during configure
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* Add --with-disk-cache configure option
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Enables packagers more fine grained control over the default value
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without having to mess with config files.
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See GH-115
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* Change defaults: Enable 16M disk cache by default.
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* Always save control file if --force-save is given
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* Set log level DEBUG for unittests
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* Check that C++ compiler supports override keyword
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If the compiler supports override, define CXX11_OVERRIDE as
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override, otherwise define it as empty. Use CXX11_OVERRIDE instead
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of override.
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* AppleTLS: Fix MessageDigestImpl
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* AppleTLS: Fix session CFRelease stuff
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* Use AX_CXX_COMPILE_STDCXX_11 macro to detect C++0x/C++11 support in
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compiler
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* Require -std=c++11 and use std::shared_ptr instead of SharedHandle
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* Join URI on redirect
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* Send HAVE message to the peer which the piece is downloaded from
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Historically, aria2 did not send HAVE message to the peer which the
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piece is coming from, thinking it is obvious that the peer knows we
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have the piece. But it is not obvious if one piece is download from
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more than 1 peers (e.g., end game mode). So it is better to send
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HAVE to all peers connected.
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* Improvements to --follow-torrent=false documentation.
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Patch from gt
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* SessionSerializer: Truly unique URIs
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Before, only spent uris where sanitized not to be contained within
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remaining uris. Change this so that each uri in the
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union(remaining,spent) get saved once at most. The order of the
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uris will won't be changed, with remaining uris going first followed
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by spent uris.
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Also avoid copying the uri std::strings around during dupe checking,
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usually resulting in better performance regarding CPU and space.
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* Make getOption RPC method return option for stopped downloads
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* SessionSerializer: Save spent URIs as well as remaining ones
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