mirror of
https://github.com/aria2/aria2.git
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97 lines
2.1 KiB
C++
97 lines
2.1 KiB
C++
#include "SegList.h"
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#include <cppunit/extensions/HelperMacros.h>
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namespace aria2 {
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class SegListTest : public CppUnit::TestFixture {
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CPPUNIT_TEST_SUITE(SegListTest);
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CPPUNIT_TEST(testNext);
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CPPUNIT_TEST(testPeek);
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CPPUNIT_TEST(testClear);
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CPPUNIT_TEST(testNormalize);
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CPPUNIT_TEST_SUITE_END();
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public:
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void testNext();
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void testPeek();
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void testClear();
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void testNormalize();
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};
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CPPUNIT_TEST_SUITE_REGISTRATION(SegListTest);
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void SegListTest::testNext()
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{
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SegList<int> sgl;
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sgl.add(-500, -498);
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sgl.add(5, 10);
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sgl.add(1, 5);
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for (int i = -500; i < -498; ++i) {
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CPPUNIT_ASSERT(sgl.hasNext());
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CPPUNIT_ASSERT_EQUAL(i, sgl.next());
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}
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for (int i = 5; i < 10; ++i) {
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CPPUNIT_ASSERT(sgl.hasNext());
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CPPUNIT_ASSERT_EQUAL(i, sgl.next());
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}
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for (int i = 1; i < 5; ++i) {
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CPPUNIT_ASSERT(sgl.hasNext());
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CPPUNIT_ASSERT_EQUAL(i, sgl.next());
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}
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CPPUNIT_ASSERT(!sgl.hasNext());
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CPPUNIT_ASSERT_EQUAL(0, sgl.next());
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}
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void SegListTest::testPeek()
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{
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SegList<int> sgl;
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sgl.add(1, 3);
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sgl.add(4, 5);
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CPPUNIT_ASSERT_EQUAL(1, sgl.peek());
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CPPUNIT_ASSERT_EQUAL(1, sgl.peek());
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CPPUNIT_ASSERT_EQUAL(1, sgl.next());
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CPPUNIT_ASSERT_EQUAL(2, sgl.peek());
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CPPUNIT_ASSERT_EQUAL(2, sgl.next());
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CPPUNIT_ASSERT_EQUAL(4, sgl.peek());
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CPPUNIT_ASSERT_EQUAL(4, sgl.next());
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CPPUNIT_ASSERT(!sgl.hasNext());
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}
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void SegListTest::testClear()
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{
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SegList<int> sgl;
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sgl.add(1, 3);
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CPPUNIT_ASSERT_EQUAL(1, sgl.next());
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sgl.clear();
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CPPUNIT_ASSERT(!sgl.hasNext());
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sgl.add(2, 3);
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CPPUNIT_ASSERT_EQUAL(2, sgl.next());
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}
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void SegListTest::testNormalize()
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{
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SegList<int> sgl;
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sgl.add(10, 15);
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sgl.add(0, 1);
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sgl.add(1, 5);
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sgl.add(14, 16);
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sgl.add(2, 4);
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sgl.add(20, 21);
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sgl.normalize();
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for (int i = 0; i < 5; ++i) {
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CPPUNIT_ASSERT(sgl.hasNext());
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CPPUNIT_ASSERT_EQUAL(i, sgl.next());
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}
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for (int i = 10; i < 16; ++i) {
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CPPUNIT_ASSERT(sgl.hasNext());
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CPPUNIT_ASSERT_EQUAL(i, sgl.next());
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}
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CPPUNIT_ASSERT(sgl.hasNext());
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CPPUNIT_ASSERT_EQUAL(20, sgl.next());
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CPPUNIT_ASSERT(!sgl.hasNext());
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}
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} // namespace aria2
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