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Fix windows build
Fixes windows build by adding zvbi folder to includes
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parent
cd4267bc2e
commit
046fd4c435
@ -84,6 +84,7 @@
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<ClInclude Include="..\src\zvbi\raw_decoder.h" />
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<ClInclude Include="..\src\zvbi\sampling_par.h" />
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<ClInclude Include="..\src\zvbi\sliced.h" />
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<ClInclude Include="..\src\zvbi\zvbi_decoder.h" />
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<ClInclude Include="include\inttypes.h" />
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<ClInclude Include="include\stdint.h" />
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</ItemGroup>
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@ -224,7 +225,7 @@
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v120</PlatformToolset>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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@ -271,7 +272,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>../src/win_spec_incld;../src/lib_ccx;../src/gpacmp4;../src/libpng;../src/zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>../src/win_spec_incld;../src/lib_ccx;../src/gpacmp4;../src/libpng;../src/zlib;../src/zvbi;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_FILE_OFFSET_BITS=64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<PrecompiledHeader />
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@ -290,4 +291,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -282,6 +282,9 @@
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<ClInclude Include="..\src\zvbi\sliced.h">
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<Filter>Header Files\zvbi</Filter>
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</ClInclude>
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<ClInclude Include="..\src\zvbi\zvbi_decoder.h">
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<Filter>Header Files\zvbi</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\src\ccextractor.c">
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