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Add utf8proc folder to the include directories
Regular debug & release have a missing folder
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40d277b666
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@ -315,7 +315,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>../src/win_spec_incld;../src/gpacmp4;../src/libpng;../src/zlib;../src;../src/lib_ccx;../src/zvbi;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>../src/utf8proc;../src/win_spec_incld;../src/gpacmp4;../src/libpng;../src/zlib;../src;../src/lib_ccx;../src/zvbi;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_FILE_OFFSET_BITS=64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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@ -382,7 +382,7 @@ xcopy /y $(ProjectDir)libs\lib\libtesseract304d.dll $(ProjectDir)$(OutDir)</Comm
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>../src/win_spec_incld;../src/lib_ccx;../src/lib_hash;../src/gpacmp4;../src/libpng;../src/zlib;../src/zvbi;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>../src/utf8proc;../src/win_spec_incld;../src/lib_ccx;../src/lib_hash;../src/gpacmp4;../src/libpng;../src/zlib;../src/zvbi;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>VERSION_FILE_PRESENT;WIN32;NDEBUG;_CONSOLE;_FILE_OFFSET_BITS=64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<PrecompiledHeader />
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