mkvtoolnix/aviclasses/AVIIndex.cpp

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// VirtualDub - Video processing and capture application
// Copyright (C) 1998-2001 Avery Lee
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// Modified by Julien 'Cyrius' Coloos
// 20-09-2003
//
#include "AVIIndex.h"
///////////////////////////////////////////////////////////////////////////
class AVIIndexChainNode {
public:
enum { ENTS=2048 };
AVIIndexChainNode *next;
AVIIndexEntry2 ient[ENTS];
int num_ents;
AVIIndexChainNode() {
num_ents = 0;
next = NULL;
}
bool add(uint32_le ckid, sint64 pos, long size, bool is_keyframe) {
if (num_ents < ENTS) {
ient[num_ents].ckid = ckid;
ient[num_ents].pos = pos;
ient[num_ents].size = is_keyframe ? size : 0x80000000+size;
++num_ents;
return true;
}
return false;
}
void put(w32AVIINDEXENTRY *&avieptr) {
int i;
for(i=0; i<num_ents; i++) {
avieptr->ckid = ient[i].ckid;
avieptr->dwFlags = ient[i].size & 0x80000000 ? 0 : AVIIF_KEYFRAME;
avieptr->dwChunkOffset = ient[i].pos;
avieptr->dwChunkLength = ient[i].size & 0x7FFFFFFF;
++avieptr;
}
}
void put(AVIIndexEntry2 *&avie2ptr) {
int i;
for(i=0; i<num_ents; i++)
*avie2ptr++ = ient[i];
}
void put(AVIIndexEntry3 *&avie3ptr, sint64 offset) {
int i;
for(i=0; i<num_ents; i++) {
avie3ptr->dwSizeKeyframe = ient[i].size;
avie3ptr->dwOffset = (uint32)(ient[i].pos - offset);
++avie3ptr;
}
}
};
///////////////////////////////////////////////////////////////////////////
AVIIndexChain::AVIIndexChain() {
head = tail = NULL;
total_ents = 0;
}
void AVIIndexChain::delete_chain() {
AVIIndexChainNode *aicn = head,*aicn2;
while(aicn) {
aicn2 = aicn->next;
delete aicn;
aicn = aicn2;
}
head = tail = NULL;
}
AVIIndexChain::~AVIIndexChain() {
delete_chain();
}
bool AVIIndexChain::add(w32AVIINDEXENTRY *avie) {
if (!tail || !tail->add(avie->ckid, avie->dwChunkOffset, avie->dwChunkLength, !!(avie->dwFlags & AVIIF_KEYFRAME))) {
AVIIndexChainNode *aicn = new AVIIndexChainNode();
if (tail) tail->next = aicn; else head=aicn;
tail = aicn;
if (tail->add(avie->ckid, avie->dwChunkOffset, avie->dwChunkLength, !!(avie->dwFlags & AVIIF_KEYFRAME))) {
++total_ents;
return true;
}
return false;
}
++total_ents;
return true;
}
bool AVIIndexChain::add(AVIIndexEntry2 *avie2) {
return add(avie2->ckid, avie2->pos, avie2->size & 0x7FFFFFFF, !!(avie2->size & 0x80000000));
}
bool AVIIndexChain::add(uint32_le ckid, sint64 pos, long size, bool is_keyframe) {
if (!tail || !tail->add(ckid, pos, size, is_keyframe)) {
AVIIndexChainNode *aicn = new AVIIndexChainNode();
if (tail) tail->next = aicn; else head=aicn;
tail = aicn;
if (tail->add(ckid, pos, size, is_keyframe)) {
++total_ents;
return true;
}
return false;
}
++total_ents;
return true;
}
void AVIIndexChain::put(w32AVIINDEXENTRY *avietbl) {
AVIIndexChainNode *aicn = head;
while(aicn) {
aicn->put(avietbl);
aicn=aicn->next;
}
delete_chain();
}
void AVIIndexChain::put(AVIIndexEntry2 *avie2tbl) {
AVIIndexChainNode *aicn = head;
while(aicn) {
aicn->put(avie2tbl);
aicn=aicn->next;
}
delete_chain();
}
void AVIIndexChain::put(AVIIndexEntry3 *avie3tbl, sint64 offset) {
AVIIndexChainNode *aicn = head;
while(aicn) {
aicn->put(avie3tbl, offset);
aicn=aicn->next;
}
delete_chain();
}
AVIIndex::AVIIndex() {
index = NULL;
index2 = NULL;
index3 = NULL;
}
AVIIndex::~AVIIndex() {
delete[] index;
delete[] index2;
delete[] index3;
}
bool AVIIndex::makeIndex() {
if (!allocateIndex(total_ents)) return false;
put(indexPtr());
return true;
}
bool AVIIndex::makeIndex2() {
if (!allocateIndex2(total_ents)) return false;
put(index2Ptr());
return true;
}
bool AVIIndex::makeIndex3(sint64 offset) {
if (!allocateIndex3(total_ents)) return false;
put(index3Ptr(), offset);
return true;
}
void AVIIndex::clear() {
delete_chain();
delete[] index;
delete[] index2;
delete[] index3;
index = NULL;
index2 = NULL;
index3 = NULL;
total_ents = 0;
}