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222 lines
6.7 KiB
Plaintext
222 lines
6.7 KiB
Plaintext
avilib: Reading and writing avi files
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=====================================
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Copyright (C) 1999 Rainer Johanni <Rainer@Johanni.de>
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avilib is a open source library for dealing with AVI
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files under Linux or other UNIX operating systems.
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It provides a framework for extracting or adding raw
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audio and single raw (=compressed) frames from/to AVI Files.
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It does not deal with any compression issues which have to be
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handled on a higher level by the user of avilib.
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AVI files may have several video and audiotracks.
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avilib writes only one video track and (optionally) one
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audio track and also extracts only the first video and audio
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track (but input files may contain more than one track, the others
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just being ingored).
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The interface to avilib is kept similar to the quicktime4linux interface
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(by Adam Williams) with the following important differences:
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- since only the first track of video and audio is considered,
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there is no track argument in any of the routines.
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- audio is generally considered as a byte stream and therefore
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all size arguments used in reading/writing audio are in bytes
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and not in samples.
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- as mentioned above, there are no routines dealing with compression issues.
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Compiling:
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==========
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Since the library consists only of one c source file, I have not provided
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a Makefile or similar, just compile with
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cc -c <your favorite options> avilib.c
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Portability:
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============
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AVI-Files use little endian numbers throughout the file, I have tried
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to read/write these numbers in a way which doesn't depent on endianness.
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This library should therefore also be useable on big endian machines.
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This feature is not so heavily tested, however.
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Usage:
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======
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Basics, opening, closing
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------------------------
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Include "avilib.h" in your source and declare a pointer:
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avi_t *avifile;
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Open the AVI file with:
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avifile = AVI_open_input_file("xxx.avi",1);
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or
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avifile = AVI_open_output_file("xxx.avi");
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You may either only read from the input file (leaving it unchanged)
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or create a completly new AVI file. There is no editing or append
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mode available.
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Both routines will either return a pointer to avi_t or a zero pointer
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in the case of an error.
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For closing the file, use:
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int AVI_close(avi_t *AVI);
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Files you have written MUST be closed (the header is written at close time),
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else they will not be readable by any other software.
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Files opened for reading should be closed to free the file descriptor
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and some data (unless your program is finishing anyway).
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Error handling:
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---------------
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Most routines (besides open/close) will return 0 or a usefull number if successfull
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and a -1 in the case of an error. If an error occured, the external variable
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AVI_errno is set. See avilib.h for the meaning of the error codes in AVI_errno.
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There is also a routine (which acts like perror) to output a description
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of the last error to stderr:
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AVI_print_error(char *str)
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Reading from an AVI file:
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-------------------------
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After opening the file, you can obtain the parameters of the AVI
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with the following routines:
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long AVI_video_frames(avi_t *AVI);
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number of video frames in the file
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int AVI_video_width(avi_t *AVI);
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int AVI_video_height(avi_t *AVI);
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width and height of the video in pixels
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double AVI_frame_rate(avi_t *AVI);
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frame rate in frames per second, notice that this is a double value!
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char* AVI_video_compressor(avi_t *AVI);
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string describing the compressor
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int AVI_audio_channels(avi_t *AVI);
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number of audio channels, 1 for mono, 2 for stereo, 0 if no audio present
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int AVI_audio_bits(avi_t *AVI);
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audio bits, usually 8 or 16
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int AVI_audio_format(avi_t *AVI);
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audio format, most common is 1 for raw PCM, look into avilib.h for others
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long AVI_audio_rate(avi_t *AVI);
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audio rate in samples/second
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long AVI_audio_bytes(avi_t *AVI);
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total number of audio bytes in the file
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In order to read the video frame by frame, use
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(frame numbers are starting from 0 !!!!!)
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long AVI_frame_size(avi_t *AVI, long frame);
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to get the size of frame with number "frame"
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long AVI_read_frame(avi_t *AVI, char *vidbuf);
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to read the next frame (frame posittion is advanced by 1 after the read)
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int AVI_seek_start(avi_t *AVI);
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int AVI_set_video_position(avi_t *AVI, long frame);
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to position in the AVI file
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(for reading the frames out of order)
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Read audio with
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int AVI_set_audio_position(avi_t *AVI, long byte);
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to position to an arbitrary byte position within the audio stream
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long AVI_read_audio(avi_t *AVI, char *audbuf, long bytes);
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to actually read "bytes" number of audio bytes.
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the audio position is advanced by "bytes", so there is no
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need to reposition before every call when reading in order.
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Avoiding lengthy index searches:
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--------------------------------
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When opening the AVI file, avilib looks if the file has an index attached
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and if this is not the case, it creates one by reading through the whole file.
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If you want to read through the file only once, creation of an index is
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not necessary in that case. You may use AVI_open_input_file with the second
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argument set to 0 and then use AVI_read_data for readin through the file.
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Look to the source for the arguments of AVI_read_data.
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Writing to an AVI file:
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-----------------------
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After you have opened the file, use the following routines to set
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the properties of the AVI file:
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void AVI_set_video(avi_t *AVI, int width, int height, double fps, char *compressor);
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void AVI_set_audio(avi_t *AVI, int channels, long rate, int bits, int format);
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with:
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width, height width and height of the video in pixels
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fps frame rate in frames per second, notice that this is a double value!
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compressor string describing the compressor
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channels number of audio channels, 1 for mono, 2 for stereo, 0 if no audio present
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rate audio rate in samples/second
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bits audio bits, usually 8 or 16, 0 if no audio present
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format audio format, most common is 1 for raw PCM, look into avilib.h for others
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to write video frames or audio, use:
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int AVI_write_frame(avi_t *AVI, char *data, long bytes);
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int AVI_write_audio(avi_t *AVI, char *data, long bytes);
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there is also a feature to duplicate the index entry of the last
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frame without writing the data again to the file, this should
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used with care since I don't know if all AVI players can handle
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the resulting file (xanim can do it!):
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int AVI_dup_frame(avi_t *AVI);
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AVI files have a 2 GB limit (as has the Linux ext2 file system),
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avilib will return an error if you try to add more data to the file
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(and it cares that the file still can be correctly closed).
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If you want to check yourself how far you are away from that limit
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(for example to synchronize the amount of audio and video data) use:
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long AVI_bytes_remain(avi_t *AVI);
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